April 23, 2019, 10:03:37 AM
News: Hey, we have forums!
Pages: [1] 2 3 ... 10
 1 
 on: March 12, 2019, 10:00:47 PM 
Started by GlassHero - Last post by False.Genesis
Oh! Yes sure. Sorry i didn't notice earlier, had something come up over the weekend. Sending PM...

 2 
 on: March 08, 2019, 01:53:22 AM 
Started by False.Genesis - Last post by GlassHero
Hey FalseGenesis, sorry to interject in the wrong thread but I don't think my pm's are working. If you ever get a chance to respond in the support section please let me know. Thanks  Smiley

 3 
 on: March 08, 2019, 01:38:54 AM 
Started by GlassHero - Last post by GlassHero
Hey, did you ever happen to receive my pm? Would really appreciate a response Smiley! Still can't access my game...

 4 
 on: February 27, 2019, 08:02:19 PM 
Started by False.Genesis - Last post by False.Genesis
We're there and we're not dead! (And we're on IRC too, as usual)
Just busy with life, PhD,  those things. Send help.

EDIT: And if anyone feels like helping out re-building the modding wiki (the old one is defunct), feel free: https://github.com/AquariaOSE/Aquaria/wiki

 5 
 on: February 27, 2019, 07:42:13 PM 
Started by False.Genesis - Last post by Garr
Hi!
Checking this forum periodically is back on my to-do list! It seems that the action is, well, dead. And understandably so.

But still: is anyone still here? Does anything yet live?
Is it,
    are we,
             past saving?

 6 
 on: February 09, 2019, 07:24:09 AM 
Started by False.Genesis - Last post by Maira
Huh, so is the chatroom on irc or Discord then? There are still people in the irc.

 7 
 on: February 02, 2019, 02:11:16 PM 
Started by StatialAeon - Last post by StatialAeon
Thank you so much!  I really appreciate the time and effort that goes into these updates!

 8 
 on: January 25, 2019, 10:37:25 PM 
Started by willowfish - Last post by willowfish
Hello forums!

I am leading a small team of people with the goal of publishing a short video game. Unfortunately, none of us have any business experience and very little business exposure! I found the internet to be daunting and unhelpful in answering my questions and my college professors tell me it’s not their job to clarify or assist in my research. I considered emailing Alec as he clearly has had success producing indie games, but decided that would be inappropriate as I do not really know him!

Therefore I have turned to this forum as a way to seek assistance, as I know many of its users have developed wonderful Aquaria mods and may have even worked on unrelated game design projects. My biggest question is as follows:

Our team has members from around the world! What are some methods we could use to publish and ensure that everyone gets equal credit and intellectual ownership?

My biggest concern/source of confusion is the international aspect. My biggest impression is that international business is complicated and confusing and creates problems that would not arise were we all in the same region. I am not sure if this is relevant, but two of us are from the a United States, one from Canada, one from Macedonia, two from the Netherlands, and two from the United Kingdom.

I sincerely appreciate any help, information, or resources. Smiley


 9 
 on: October 06, 2018, 11:24:36 PM 
Started by False.Genesis - Last post by Ender Skywalker
There was an Aquaria Discord? What happened to it?

 10 
 on: August 28, 2018, 09:09:37 PM 
Started by False.Genesis - Last post by Cascade
Before i abandoned the Aquaria discord, i'd discussed with False the possibility of including Cascadia waters, and not just because of my love for the area in the real world, i feel it would open lots of creative opportunities to include sea life from that region. Since the Frozen veil is pretty much right next to the veil, in terms of lateral distance, we can take some creative liberties on the whereabouts of the Area. Some of my brainstorm ideas involved a Salmon boss, Prawns, and Seals. as for area design, there could be mountain scenery, and gameplay wise freshwater streams and rivers could give host to some interesting new mechanics involving rushing currents. Figuring any ideas are good, i'd love to get some feedback on what you all think about this.  Grin

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