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Author Topic: Aquaria: Sacrifice v1.12  (Read 314863 times)
Hiro
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« Reply #15 on: March 24, 2008, 09:42:36 PM »

Downloading. Yay.  Azn

[EDIT]

That..was...Awesome! Cheesy
It really felt like exploring an underwater temple thing. And the miniboss was nice and intense. (I love the laugh intro, good and scary. And how he dies is really good. Wink )

Keep it up man, you rock.
« Last Edit: March 24, 2008, 10:20:06 PM by Hiro » Logged

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TheBear
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« Reply #16 on: March 24, 2008, 11:23:45 PM »

Thanks Hiro...the miniboss was in the actual game so give props to Derek and Alec for creating him. Smiley  I spent some time today polishing all of the little problems pointed out by Alpha/Xia. Not really worth a replay if you already gave it a run through. I really appreciate the feedback and it's got me pumped to get the first act done. Long road ahead.
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Alphasoldier
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« Reply #17 on: March 25, 2008, 08:29:49 AM »

@ Xia, minimap never worked so far in the modding mode. So you'll have to ask Alec, I believe I also already asked him and that he will implement it, so... That's good. I think or at least, I hope.
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Hiro
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« Reply #18 on: March 26, 2008, 03:26:16 AM »

Well, I met that miniboss in the game, but I thought he acted a little differently, with the shooting...


Oh, and I found a few things: When you face off with the miniboss, no door or anything closes off the room. I fought him and he ended up going up the passage to the left where I had come from. This made it almost impossible to face him without being hit, since I'd have to enter the tunnel at the bottom and he'd spray down the narrow passage, so I couldn't dodge. It might be a good idea to block off the room untill he is dead, also to stop people running away from him. Not necessary though, if you want to keep a more 'underwater temple' idea and less of a 'video game fight' idea. In an underwater temple there are no doors triggered by the life of a being. Wink

Also, the miniboss comes back if you re-enter the room. I'm not sure how you'd fix that though, and I guess it could just be left like that. Just something to think on.

Good luck. Wink
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inkblob
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« Reply #19 on: March 26, 2008, 03:33:21 AM »

took a quick run through your awesome map and will do a thorough swim later, have a flue right now and I could get lost in a closet. it looks great and neat to see the mod editor being put to task! even though I don't have any resounding critiques to add yet wanted to say that I'ma checkin it out!
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Alphasoldier
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« Reply #20 on: March 26, 2008, 09:15:18 AM »

I'm not really sure, but the miniboss coming back has to do with flags (values that change when you get like... A trasure or something and that is shows up in your home), OR that it's because it's a mod, it keeps reloading the whole map, thus doesn't check what you already did on that map, not realy sure about that though. I think it has more to do with flags.
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Xiagan
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« Reply #21 on: March 26, 2008, 09:31:51 AM »

I reentered the room three times but I'm pretty sure only the small blaster pegs where there (at least no bigger shootings where directed to me).
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Alphasoldier
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« Reply #22 on: March 26, 2008, 09:03:33 PM »

Then I don't have a clue, cause he did return with me. xD
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« Reply #23 on: March 26, 2008, 10:59:22 PM »

Hope you feel better Inkblob!

Yeah, closing doors requires scripting. The miniboss and the barrier you open with the orb will reset whenever you re-enter the map for the reasons Alpha stated.  If there are any programmers that would be willing to fix boss scripts to work in a mod I'd be very happy =) . Have a couple other small things like learning forms after a dialogue section but yeah. I know the mod community is kinda small but I'd love some help on any level (re-skin for a new main character and some mithalans?).

I'll tighten the entrance of the tunnel for the miniboss at some point so he won't be able to swim out.
« Last Edit: March 26, 2008, 11:46:19 PM by TheBear » Logged

Hiro
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« Reply #24 on: March 28, 2008, 05:13:51 AM »

Mmk, good to know something I said helped. Smiley

I'm not one for scripting really. I'm only good for ideas. Sorry. -_-;
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« Reply #25 on: April 12, 2008, 04:03:50 AM »

Mini Update
I've been pretty busy with school of late and thus haven't been able to put in as much time as I'd like but things are slowly coming together. Being my first real game project things have been a little overwhelming as I expected. Been working through story, characters, progression, etc. At the moment I have 4-5 maps in various stages of construction. Story wise I've decided to go ten years before Aquaria when Naija and Mia suck refuge in Mithalas. Prince Drask attempts to offer them protection from the Creator whose destruction in attempting to find Mia has broken the religion of his people (worshiped the Creator). Still in the early phases but expect minor characters mentioned in passing in Aquaria to be brought to light. No idea when the first act will be released but I'll try to give an ETA at some point.

Thought I should just give an update every couple of weeks so it doesn't seem like yet another mod has died. Since text is boring here's a shot of what is to be a new minor character.

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Xiagan
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« Reply #26 on: April 12, 2008, 09:10:45 AM »

I like the shot. Smiley
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« Reply #27 on: April 14, 2008, 06:57:40 AM »

Thought I should just give an update every couple of weeks so it doesn't seem like yet another mod has died. Since text is boring here's a shot of what is to be a new minor character.



Looks cool. Smiley
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« Reply #28 on: April 17, 2008, 06:37:26 PM »

I really like the aesthetic in the room.  The way the line shines right ono you and the reflections on the water...well it looks damned beautiful.
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« Reply #29 on: April 20, 2008, 07:03:34 PM »

(re-skin for a new main character and some mithalans?).

I'd love to help out with this, but right now I need to focus on my exams. So it'll be slow progress, I'm afraid. Just send me a personal message if you're still interested. Smiley
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