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Author Topic: Aquaria Source Code Released  (Read 42901 times)
Alec
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« on: June 03, 2010, 08:47:16 AM »

Go nuts.

http://infiniteammo.ca/blog/aquaria-source-released/
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« Reply #1 on: June 03, 2010, 09:19:37 AM »

We love you Alec! Or at least your work. Wink

It'd be hard enough for me to release a week's work on something, let alone several years worth, where it's nearly become part of you! But it means a lot to the OS community; hopefully you'll see results!
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Pelar
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« Reply #2 on: June 03, 2010, 03:14:24 PM »

Nice!  Appreciate the work you did on releasing the source. We know you're super busy working on Marian, so thanks!
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1.21 gigawatts? 1.21 gigawatts? Great Scott!
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« Reply #3 on: June 03, 2010, 04:24:33 PM »

Let's first worship it, and then tear it apart. ^.^

The source code, not Alec. But let's worship Alec anyway. :3
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Bored little neko, pouncing along, scattering posts everywhere. =^.^=
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« Reply #4 on: June 03, 2010, 05:37:10 PM »

Ah wonderful, thank you

I am fascinated by how you built this glorious game  Smiley
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Echolocating
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« Reply #5 on: June 03, 2010, 10:24:24 PM »

In Alec's and Derek's names, we pray.  Cool
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« Reply #6 on: June 03, 2010, 10:30:56 PM »

Remind me to get back to this after I finish my software architecture with java exam...
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frostyfrog
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« Reply #7 on: June 04, 2010, 05:48:30 AM »

And... how did I miss this post until just now...
Hopefully, I can educate myself with all of the messy code from the 4 games. Also, THANK YOU! Now all I need is to change my Mod DB's license and get it hooked up to Aquaria. Cheesy
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Linux to play Aquaria and for power, Windows for my dev stuff, Chromium for school surfing. I can't browse the grade system Evil. Join me on the bit-blot IRC channel.
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« Reply #8 on: June 04, 2010, 05:41:16 PM »

It just occurred to me- this should probably be stickied.  Grin
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« Reply #9 on: June 04, 2010, 06:34:50 PM »

It just occurred to me- this should probably be stickied.  Grin
It should also be on Bit Blot's front page.
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« Reply #10 on: June 04, 2010, 08:04:59 PM »

Is there a someplace that someone has put a basic write-up for getting from the source code as it's provided to compilation?  Like, what compilers or IDE were used for development/can currently compile the code, what dependencies we need that aren't included, etc.  Something to help out the simple minded, you know.

If someone knows of such a document, please provide a link?  Thanks.
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Alec
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« Reply #11 on: June 04, 2010, 09:03:09 PM »

There's a mailing list available (run by icculus), that's probably a good place to start with questions.
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SplinterGU
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« Reply #12 on: June 06, 2010, 12:25:07 AM »

Congrats!
Thanks lot of!
Cheers,
SplinterGU
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« Reply #13 on: June 06, 2010, 04:30:17 AM »

Erm, just curious... perhaps I shouldn't be posting this but couldn't one build the source and then download the game from Ambrosia, getting the complete game for free?
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Lady-Succubus
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« Reply #14 on: June 06, 2010, 05:22:04 AM »

I was under the impression that the demo already has the full engine, just different (less + nag) content? :S
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