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Author Topic: Any chance of virtual stick controls?  (Read 9534 times)
HeRinger
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« on: November 12, 2011, 03:08:30 PM »

I love, love Aquaria so much. Bought the PC version back when it was released for $30 and it's well worth it. At $5 this game is a steal.

That said, I don't like the controls on the iPad version very much. They work well, but my hand keeps blocking the screen. It's a beautifull game, so I don't want my ugly hand in front of it. It's also a little tiresome because I have to constantly keep moving my hand.

Is there any chance for the inclusion of a virtual analog stick in the future? I have one of those Fling for iPad joysticks, and it plays like a dream with Glowfix HD, a game with very similar gameplay (they even have the touch controls option that is exactly the same as Aquaria's). The option would be greatly appreciated.

Cheers  Wink
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GMMan
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« Reply #1 on: November 12, 2011, 09:54:54 PM »

It's probably possible, once the iPad version source code is released.
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HeRinger
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« Reply #2 on: November 20, 2011, 03:53:18 PM »

Sooo... no answer? Sad
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False.Genesis
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« Reply #3 on: November 20, 2011, 04:21:45 PM »

I'd guess the answer is:

Short term: No.
Medium Term: Maybe.
Long term: Probably.

Can't be more specific, because, well, we don't have the source code yet.

EDIT: No idea what further plans Andrew has, but for now he's more busy hunting crashes / low memory conditions.

Can't you just plug in an USB gamepad and use that for now? Or did apple try to save money and did not even install a USB port?
« Last Edit: November 20, 2011, 04:26:44 PM by False.Genesis » Logged

HeRinger
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« Reply #4 on: November 20, 2011, 08:18:25 PM »

iPads don't have USB ports. Thought everybody knew that.

How a gamepad would even work if the game is not programmed to work with a gamepad...? Maybe if I was jailbroken, but still...
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GMMan
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« Reply #5 on: December 12, 2011, 05:53:11 PM »

iPads don't have USB ports. Thought everybody knew that.

iPads do have USB ports. They're just hidden in Apple's dock port for every conceivable signal line. You can get an adapter somewhere, but I doubt there's an API for gamepads and joysticks built into iOS.
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